The Best Free Game Development Programs in 2018!

The Best Free Game Development Programs in 2018!

If you watched our last video, “5 Steps
on How to Start Making your First Game”, you might have some follow up questions to
Step 4 “Build a Prototype”. In this video, we’re going to go over some
free software tools that you can you use to get your prototype off the ground. We are Ask Gamedev and here are 6 Free Tools
That You Can Use To Make Your First Game. As you saw in our very first video, videogames
are a player’s interaction with a combination of art and sound – so we’re going to cover
3 categories: Graphics, audio, and code. Let’s start with graphics. For 2D graphics and animation, you have two
great free options: Gimp, and Inkscape. If you’re used to working with raster files
like with PhotoShop, Gimp is great free alternative. If you’re used to working with vector files
like with illustrator, Inkscape is a great free alternative. For 3D graphics and animation, you want to
use Blender. It’s free, open-source, and supports the
entirety of the 3D pipeline including modelling, rigging, rendering, animation and more. Now onto audio. Your game will need sound effects, maybe some
voice acting, and definitely some music. Whether you’re recording your own sounds,
or buying sounds from an asset store, you’ll need a tool to edit of all of your audio. We recommend Audacity. It’s free, open-source, easy use, and can
handle almost any audio file you throw at it. And finally code. We have 2 options – Unity and Unreal. They’re free to download and work with,
but licensing does become a factor once you’ve hit a certain amount of success – but none
of that should stop you from building your prototype! Unity is more versatile as it is used for
2D and 3D game development. If you’re looking for high-end 3D development,
you want to use Unreal. In terms of ease of use, we recommend trying
both out to see what works best for you. Another factor that may help you decide is
your platform – some engines work best with specific platforms, while some don’t support
certain platforms at all! Before choosing your engine, read up on each
one’s documentation. We’ve provided helpful links in the description. In summary, for art use Gimp, Inkscape, or
Blender! For sound use Audacity. And for an engine, use Unity or Unreal depending
on your needs. This list is by no means exhaustive – but
enough to get you started. If you have a favourite free tool that you
use for gamedev, let us know in the comments. So you have your game idea, your elevator pitch,
and now you know the tools that you need to get this off the ground – so start making
games! Thanks for watching, we are Ask Gamedev and we make videos on games, the game industry and more. If you like our content, please subscribe
and feel free to ask a question. The more subscribers and questions we get, the more helpful videos we’ll be able to Make Our next video will be released 7 days from
now, as per normal, on Thursday.

51 thoughts on “The Best Free Game Development Programs in 2018!

  1. I have a suggestion for a free program: ROBLOX Studio, it provides free 3D modelling. ROBLOX Studio is free but to input your own custom made audio and make profit off the game will require money. They also use Lua Script

  2. Thanks for watching everyone! Please let us know in the comments if you have any questions or further free dev tool suggestions!

  3. Other free tools: Godot. It's about on par with Unity, free with 0 royalties or subscription plans. Less information out there than unity, though it is better with 2D than unity is. So Unreal for high fidelity 3d games, Unity is a mixed bag and you can do pretty well anything to a decent degree, and Godot is like Unity but with better 2D functionality.

  4. Umm i have a bad question :: my friend ( my bestie)he chose humanities (arts subject) he always play games …can there will be a scope for him in the future or he can join any game stuff or else (I am starting to feel bad for my buddy) (he didn’t listen me !! ) I am science student 👨‍🎓

  5. All of these are great choices – and what's even better: They're available on multiple platforms (windows, linux, mac) so wherever you'll end up working in the future, they'll be at your disposal!

    Also, really nice, concise video – good job 🙂

  6. Reaper is another great option for audio. Free (almost), great support, updates each month and very powerful!! Thanks for your videos =) =)

  7. Blender is dead. Blender announced that they are no longer going to implement blender game in their next update, I think they also deleted it and disabled it from being used in the next update 2.8

  8. I feel like Godot is the best game making engine, and for 3D art, MagicaVoxel and AssetForge . For 2D pixel art, i think Piskel is the best 🙂

  9. Rpg maker is a great tool for anybody who has very little knowledge on game creation, its not free though some versions are under 20 bucks and the best ones are only 80 or so, its only 2d games but their events setup is a great alt to programming if you dont know a language, i remember i was making simple games on it before i knew anything about actual game development

  10. awesome bump is a must have for texture/material creation….free and open source and with linux/windows builds. It takes some time to get used to the workflow, but gets the job done.

  11. Any thoughts on free DAWs? (Digital Audio Workstation, a.k.a. programs to create music). Audacity is great for editing audio, but stuff needs to be created first, if you're not using cheesy SFX that every free game has (don't get me wrong, there is great free audio you can get for free, but it's not unique for your game, that's my point)

  12. Krita, Inkscape, Blender, Godot, and Cakewalk by Bandlab with some free plugins for musicproduction and audio

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